Live
iPhone · Arcade game
Too Much Food
Grab the food, dodge the poo. An endless one-thumb arcade game with four worlds, ghost duels, a weekly league — and, new in 3.0, 30 mix-and-match outfits and trails for Frank.
I'm Dennis — product manager and developer. Under the name ApixDenice I design, build and ship focused apps for Apple platforms.
A snack-grabbing arcade game, a caring desk companion and a social sport app on the way.
Live
iPhone · Arcade game
Grab the food, dodge the poo. An endless one-thumb arcade game with four worlds, ghost duels, a weekly league — and, new in 3.0, 30 mix-and-match outfits and trails for Frank.
Live
iPhone & Mac · Health
Water, steps and a healthy 20-8-2 sit/stand/move rhythm — freshly redesigned, with Lock Screen & StandBy widgets, Siri shortcuts and a Mac menu-bar companion. Zero data collected.
In development
iPhone · Sport & fitness
Find sport events near you on a live map, join sessions and meet training partners — or host your own. Coming to the App Store.
Every app is designed, coded and shipped end to end — with a product manager's focus on the problem and a developer's care for the details.
Each app starts with a sharp problem and a deliberately small scope. Features earn their place; everything else stays out.
Written in Swift on Apple's own frameworks, so apps feel at home on iPhone and Mac — fast, accessible and battery-friendly.
Apps process only what they need, and every privacy policy is public. Office Mom collects no data at all.
I'm a product manager with a software engineering background. ApixDenice is where both sides come together: I take my own apps from the first sketch through design and Swift code to App Store launch and ongoing updates.
I care about apps that respect people's time and privacy — and that are a little bit fun to use.
Whether it's feedback on one of the apps or a collaboration you'd like to explore — I'm happy to hear from you.