Grab the food. Dodge the poo.
Frank loves food. A lot. Swipe through endless waves of fries, burgers and pizza — and keep him clear of the hazards. The more you eat, the faster it gets.
Free · Offline playable · One-thumb controls
About the game
Your mission is simple: swipe, dodge, and gobble your way through endless waves of delicious goodies — and make sure Frank stays far away from the poo hazards on the field. One hit and the run is over, so every combo counts.
Perfect for quick breaks, offline sessions, or whenever you need a fun challenge. Difficulty climbs the more you eat, so "just one more round" is basically guaranteed.
Features
One thumb, no mercy
Intuitive swipe-and-collect controls anyone can pick up. One hit ends the run.
Combos & multipliers
Chain pickups to stack multipliers — the score climbs fast when you keep the streak alive.
Four worlds
Rooftops, countryside, city nights and a frozen Cold Snap — each with its own look and pace.
Race your ghost
Run against a ghost of your personal best and see live whether you're ahead or behind.
Daily challenge
A fresh objective every single day, with a target score to beat and rewards to bank.
Weekly league
Climb from league to league each week, plus a real Game Center leaderboard for everyone who plays.
Food Pass
Seasonal progression with 30 tiers of crates, coins and skins on free and premium tracks.
Plays offline
No connection needed — ideal for travelling, commuting, or, let's be honest, toilet time.
Screenshots
A look at Frank in action, plus the progression that keeps you coming back. Use the arrows or thumbnails to browse, and click any shot to enlarge it.
Built with
TooMuchFood is a native iOS game built in Swift and SwiftUI, with Game Center leaderboards and full offline play.
Coming soon to the App Store
TooMuchFood is in the final stretch before release. Want a nudge the moment Frank goes live? Get in touch and I'll let you know.